Updated top specs with OnMapStart note.
Note to all developers: if a certain function (like OnClientConnected) is not triggered, check version of function in api specs (so called: version added) and the version of the software used. You might need to update your software 
Current output on my laptop (perfect for debugging):
Code:
sm plugins reload emptyservermapchange
[ESMC] No clients ingame and no clients connecting
[ESMC] Timer created, map change after 1800.000000 seconds, 30 minutes
[SM] Plugin Empty Server Map Change reloaded successfully.
Client "MacNetron" connected (192.168.1.103:27005).
[ESMC] Client connected to the server
[ESMC] Kill timer, we have a customer
[ESMC] Client disconnected from the server
[ESMC] No clients ingame and no clients connecting
[ESMC] Timer created, map change after 1800.000000 seconds, 30 minutes
Dropped MacNetron from server (Disconnect by user.)
Starting to look useful
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