Objective and rational, I thought.
Chuckled athttp://www.apple.com/hotnews/thoughts-on-flash/Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.
Objective and rational, I thought.
Chuckled athttp://www.apple.com/hotnews/thoughts-on-flash/Perhaps Adobe should focus more on creating great HTML5 tools for the future, and less on criticizing Apple for leaving the past behind.
He says that in the context of history. It's correct. Pc's meaning personal computers - running ANY operating system. It's not a dig at windows - I assure you - it applies to osx and linux computers just as well.
He's really not saying that. He's referencing 'the pc era' as when the height of technology was desktop computers and suchlike - now we're in the 'mobile era', where the height of technology is being able to use half a dozen internet applications from a mobile phone. Moving with the times is important in such a fast paced industry, which Adobe are reluctant to do.
Anyway, nice article Colt.
Interesting read, their rationale is clear and I think they did good in justifying their decision. The reasoning behind it is pretty sound, a different kind of devise requires a different approach and I have to say I agree with them. The multitude of substandard ports to PC from consoles already demonstrates this phenomenon perfectly.
One thing that stuck out for me was this:
Is this actually true? I would've thought it was windows, especially if you include flash games. Not trying to flame, just curious.There are more games and entertainment titles available for iPhone, iPod and iPad than for any other platform in the world.
cp_triplet - ctf_chicane - cp_cruff - pl_clifftop
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[UC] Boylee is in an unknown country.
Completely agree - that's a completely incorrect statement by Mr Jobs. It doesn't matter hwo you cut it - commercially available games, freeware, shareware, flash etc, it's not true that there are more available on the iphone/pad/pod than on any other platform. The pc has several orders of magnitude more and if you count 'the internet' as a platform then you can include not only flash games but every emulator/Rom/MAME which includes pretty much every digital game ever.
Yeah my thoughts exactly.
Aside from that I agree with their argument to not offer flash on their mobile platforms. I have to say it's a fairly bold and brave move on their part, but then again Mac are known for making those.... and for making them work.
cp_triplet - ctf_chicane - cp_cruff - pl_clifftop
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[UC] Boylee is in an unknown country.
.
http://online.wsj.com/video/adobe-an...8A5A04E49.html
thankfully the internet is much bigger than both apple & adobe (html 5 pending)
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I think he was referring to other mobile platforms, in response to adobe saying that you need flash to play good games on the iPad, etc - I don't think he's balls out crazy enough to suggest that apple products have more games than anyone else. Just that they are pretty good in terms of the handheld market.
Charlie Stross, a Sci-fi writer I have a lot of time for( - in fact an Amazon delivery arrived this morning with his 'Wireless' book) nails it pretty perfectly;
good article that
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Yeah, agreed.
And so it continues: With Adobe spending masses on an advert saying 'we love apple' : when history says otherwise.....
and Apple responding - short and sweet this one
My own view? Well, Apple have been like this for years. It's only now that they are in a market influencing position that it's an issue.
I like apple products generally - but that doesn't mean I like the company - or have always approved of their actions.
For years they have taken strategic decisions to support or abandon protocols - let alone support for software competitors products.
I don't see much new in any of this - but it's interesting to watch it pan out.
Well Adobe, there is quite a large Linux community that might want your products....
Why would they? From my understanding, Flash is pretty rubbish.
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