Hello again playstuff!
My name is fr0z3n, some of you may know me, either from TF2Maps.net, my map arena_backlot or from stalking around your servers...
Anyways, this is my new project, cp_frozen. It was originally made for the 72hr contest (won Preliminary voting AND recieved 1st place in the contest!), (its a complete 3 stage control point A/D map... I was burned out by the end of the 72 hrs) and since its playing better than I expected, I'm going to continue on working on it. Some of you have played it, some of you may not have. If you have, please leave feedback (see below)... if you haven't, I think you should because apparently it's fun (go figure)
Here is the TF2Maps.net development thread.
And the link to download the Current version (a2)
Backstory of the map: Red is up to something diabolical again, and frankly, blu isn't happy. Blu must capture the control points to shut down the wind-turbines powering red's base, and their diabolical device (patent pending).
Pictures (not the best):
(In Order: Point 1-2, 2-1, transition between 2-1 and 2-2, and the final point)
So, I've done a lot to stage 2. and did some tweeks to stage 1. I'm looking for feedback about the distance of 1-1 relative to blu spawn, how Stage 2 plays overall, and what do you think I should do about stage 3. (yea, very specific, eh?)
Thanks playstuff for all that you do to help community mappers and keep up the good work!
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