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Thread: Playstuff TF2 Teamplay Map Rotation

  1. #281
    Trading Philanthropist AngryPotato's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    I'm just going to write the words include, rotation, please, yes, yes before namicott in this thread here.
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  2. #282
    Playstuff Member .ps theharribokid's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    How about adding the new community 5cp that was added to tf2? I forgot it's name

  3. #283
    Mr Mic Check Cowmugger's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    Quote Originally Posted by theharribokid View Post
    How about adding the new community 5cp that was added to tf2? I forgot it's name
    Gullywash? That would be good, it was one of my favourite custom maps!
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  4. #284
    Greater crested hermit ninja Boylee's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    I thought I did already, I'll do it when I get home if no-one beats me to it.
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  5. #285
    Badministrator grom's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    Time for a new rotation?
    Gorge seems to be regularly clearing the servers (or maybe it's just that it seems to come on around 1am GMT when I'm thinking about going to bed anyway)

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  6. #286
    HULK SMASH RAAAAH! MacNetron's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    replace it with pl_clifftop_a3a

  7. #287
    Playstuff Server Assistant ThePriest's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    I would like a new rotation please! My only real suggestion is to remove plr_nightfall from the rotation.

    Really not a big fan of plr maps.
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  8. #288
    Mr Mic Check Cowmugger's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    Another KoTH map would be nice - Nucleus or Lakeside maybe? We have Viaduct and Badlands (I think). Wasn't there also chatter about adding cp_foundry into the rotation?
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  9. #289
    Playstuff Member .ps Equinoxo's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    I fully support the addition of Lakeside.
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  10. #290
    Playstuff Member .ps Amnesiac's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    Quote Originally Posted by ThePriest View Post
    I would like a new rotation please! My only real suggestion is to remove plr_nightfall from the rotation.

    Really not a big fan of plr maps.
    For some reason I really enjoy the first two stages of nightfall. But the third stage always gets on my nerves. Probably because once the carts are on the slopes its just a mad dash by both teams.

    Come to think of it it's the same for all plr maps.

    I support the cp_foundry addition. Haven't had too many games on it. But the ones I have played I enjoyed.
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  11. #291
    (1)Spudd has joined the game. Spudd's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    Aye, foundry sounds like an excellent addition, so too does Nucleus/Lakeside and not forgetting the removal of plr_nightfall.

    Much like Priest, not a massive fan, also would like to see gorge taken off too

  12. #292
    The Punisher Sloth's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    Yeah, new rotation could be good. Foundry isn't bad, and Lakeside gets my vote. I like Gorge, but not so keen on Nightfall. We could also do with all of the UGC maps being added to the server (though not necessarily to the rotation).

  13. #293
    Playstuff Member .ps
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    Re: Playstuff TF2 Teamplay Map Rotation

    I myself very much with amnesiac. I like plr maps, besides perhaps often the final stage.
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  14. #294
    Playstuff Member .ps Dances With Playstuff's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    After the ETF2L matches I'd really like to see Gullywash on the server. Some of the UGC maps could also be added to regular rotation I think.

  15. #295
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    Re: Playstuff TF2 Teamplay Map Rotation

    A new rotation sounds nice. Personally I'd like to see that super awesome map that Boylee made, pl_clifftop, and also foundry. Maps I'm not very fond are especially nightfall, and also gorge and lakeside.
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  16. #296
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    Re: Playstuff TF2 Teamplay Map Rotation

    I despise most of the koth maps, but nucleus especially. I stop caring about the objective within about 30 seconds and start attempting to holiday punch taunt kill.
    I like the plr maps. I still think that pipeline is one of the best maps ever made.

    Would be nice to see some love for thundermountain, upward, gullywash, egypt and steel.

  17. #297
    Registered Member cspflo's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    No ones likes Hightower ? I really liked it.
    Last edited by cspflo; 27-01-2012 at 19:27. Reason: typo
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  18. #298
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    Re: Playstuff TF2 Teamplay Map Rotation

    I'd like to take this opportunity to remind everyone that koth_namicott is not on our servers rotation. No biggy.
    Last edited by Boylee; 27-01-2012 at 23:47.
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  19. #299
    Playstuff Subscriber Wondwi's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    Quote Originally Posted by Nuttmegger View Post
    I'd like to take this opportunity to remind everyone that koth_namicott is not on our servers rotation. No biggy.
    I believe it's not actually on the server at all, which is a shame. It's a very nice map that I would have put on a few times.
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  20. #300
    Trading Philanthropist AngryPotato's Avatar
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    Re: Playstuff TF2 Teamplay Map Rotation

    I say YES for foundry, namicott, gullywash, upward, some other koth map (nucleus or lakeside - or aforementioned namicott) and perhaps swiftwater.
    I say NO for nightfall and gorge, maybe even for gravelpit (I like it, but I think it also empties the server - however someone else's opinion would be welcome here).

    BTW, I like hightower, but knowing general feelings against it (and bad system of overtime there) I'm not even asking for it to be in the rotation
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