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Type: Posts; User: seanc

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  1. Thread: pl_borneo

    by seanc
    Replies
    8
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    4,039

    [WIP] Re: pl_borneo

    It's not necessarily the final release, I'm always taking feedback and looking for things that may need to be changed. And about the pit, I just think death pits are fun (especially for pyros) so I...
  2. Thread: pl_borneo

    by seanc
    Replies
    8
    Views
    4,039

    [WIP] pl_borneo

    Pl_borneo is set in secret facilites in the jungles of Borneo. The map is a single stage payload map with 4 areas of battle.

    The whole map took me 9 months to develop, 1 for planning, 3 for...
  3. Thread: cp_tidal_v3

    by seanc
    Replies
    20
    Views
    5,189

    Re: cp_tidal_v3

    If you do an impromptu it would be great if I could come and get some feedback and critique about the map. Here's my steam: http://steamcommunity.com/id/sean_c
  4. Thread: cp_tidal_v3

    by seanc
    Replies
    20
    Views
    5,189

    cp_tidal_v3

    Cp_Tidal is set in a facility on the bayside. It's set at night time and I tried to create a cool view of a suspension bridge across the bay. I chose to keep each side similar in architecture so...
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