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Open GL 4 announced

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Here's some 'news' that will come as no surprise to those who have been watching the big publishing houses rushing to announce their support for the Mac in future releases.

Open GL - the cross platform 3D gaming / graphics API that is rapidly taking over from DirectX, has released version 4. This is just in time for the iPad launch and coincides with an apparent acceptance by the big players that closed platform gaming is something of the past.

It's still going to be some time before we find ourselves sitting down to a night on our favoured FPS and being headshotted by a l33t gamer on a 'droid/iphone/winMob, but that reality just got a step closer.

Now they all agree, we should soon start seeing more ports to Linux too. Exciting times.

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